Thursday, 03 December 2015 14:05

Patch Notes 2015-12-03

  • Fixed some instances where it was possible to plan walls on top of unfinished walls.

  • Monday, 17 August 2015 19:10

    Status Report - 18 Aug 15

    Evening survivors,

    For this week's Status Report, Lead Producer Brian Hicks will be informing us on the upcoming plans for the CLE as the team moves closer towards BETA. Additionally, he'll

    Wednesday, 26 August 2015 11:22

    Status Report - 26 Aug 2015

    Evening survivors,

    As we're at the edges of releasing 0.58 on Stable branch, our Lead Producer Brian Hicks has a couple of words to share regarding what to expect and

    Wednesday, 26 August 2015 15:22

    Changelog Stable - 0.58.129143

    As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run
    Wednesday, 09 September 2015 17:57

    Status Report - 09 Sept 15

    Note: Our Community Manager is out of the office with the flu, we'll return to the established Status Report format next week - appreciate 
    everyones patience!


    Greetings Survivors!

    Wednesday, 16 September 2015 14:04

    Status Report - 15 Sept 2015

    Evening Survivors,

    This week's Status Report contains good info from Lead Producer Brian Hicks regarding the Central Loot Economy, engine work, and the newly introduced Combat Scrum held over the

    Wednesday, 23 September 2015 17:11

    Status Report - 23 Sept 2015

    Evening Survivors,

    In this week's Status Report our Lead Producer Brian Hicks will fill us in on subjects such as the CLE and a bit on work on the engine.

    Wednesday, 30 September 2015 19:02

    Status Report - 30 Sept 2015

    Evening Survivors,

    In this week's Status Report, Lead Producer Brian Hicks will be addressing upcoming features such as contaminated terrain, aerial vehicles, and character lifespan. Also, he will be serving a

    Thursday, 15 October 2015 20:15

    News #81: Wurm Unlimited Developer Livestream

    Hey all!

    This week we've been doing final touches to Wurm Unlimited. It's been all hands on deck with testing and bugfixing - ranging from final bits of work on the

    Saturday, 17 October 2015 11:49

    Wurm Unlimited Stream: Link & Time!

    Just a quick reminder that we'll be streaming an exclusive beta preview of Wurm Unlimited at 8PM CEST today.

    I now have a link to give you to the stream:

    Cron Job Starts